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1. Make Interdictors T1 ships. - in Ships and Modules [original thread]
Originally by: Ne nehn Neither, I wouldnt be flying one myself even if they were T1. T2 materials is the single thing keeping a lot of ships out of play. Simply because the price is raised too much by the need to use T2 mats. Interdictor...
- by Forty Three - at 2008.05.21 21:56:00
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2. Navy Mega fitting - in Ships and Modules [original thread]
in fairness, you shouldn't mix active with passive tank... if you're going active you're going to need 2 repairers, preferably core X-types. anything less and you'll be tanking less than a hyperion, so it's not worth it. For a more economic setup ...
- by Forty Three - at 2008.04.25 12:53:00
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3. Navy Issue Megathron...worthless? - in Ships and Modules [original thread]
navy mega is great for pvp in empire and lowsec, can work in 0.0 too with some care... being always primary is not necessarily a bad thing, knowing who your enemy is gonna call allows you to manipulate the results ---------------------------------...
- by Forty Three - at 2008.04.24 11:05:00
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4. Why are polycarbs so expensive? - in Ships and Modules [original thread]
Originally by: Paddington cause nanofags love them. You're a nanofag! ----------------------------------------------- UNITY!!!
- by Forty Three - at 2008.04.15 14:41:00
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5. Curse & Zealot setup(s) - in Ships and Modules [original thread]
Originally by: Lyria Skydancer Originally by: Forty Three Edit: to be a little more objective, try this: 5 HP mwd, point, medium cap booster 2 heatsinks, 3 overdrives, medium armor repairer, damage control 2 polycarbons A...
- by Forty Three - at 2008.03.27 05:55:00
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6. Curse & Zealot setup(s) - in Ships and Modules [original thread]
if you don't want a nano setup purely out of principle, then that's pretty stupid. Your zealot setup is pretty much like a nano setup except it has less speed and the tank is still ****. If you change some of the resists for ODs, and the rigs for ...
- by Forty Three - at 2008.03.26 15:13:00
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7. Quick hop into lowsec to transport 3000m^2 valuable cargo - what ship? - in Ships and Modules [original thread]
and you're just arguing for the sake of arguing.. there are no bubbles in lowsec, what makes bubbles dangerous is not the fact that they have infinite points, but the fact that the ship doesn't need to get locked to be scrammed. Therefore, the fac...
- by Forty Three - at 2008.03.26 15:08:00
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8. Whats your fav HIC? - in Ships and Modules [original thread]
Originally by: SirDanceAlot Originally by: NoNah I dare say, the devoter is the currently weakest of the hictors. With the Broadsword and Onyx in top. What a suprise that amarr gets the worst of the new ships like always. Its...
- by Forty Three - at 2008.02.21 15:52:00
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9. 'Gank'pest - in Ships and Modules [original thread]
if you're used to flying a plated blasterthron, then a plated phoon is really quite similar. it has pretty much similar damage, with a bit less HP but a bit more speed; and the room for 5 heavy ECM drones while still being able to carry 5 warrior ...
- by Forty Three - at 2008.01.09 17:37:00
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10. Eos - replace the drone bay bonus with.... - in Ships and Modules [original thread]
Amarr are fine. ----------------------------------------------- UNITY!!!
- by Forty Three - at 2007.12.20 21:28:00
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11. Vaga -- AC or Arty? - in Ships and Modules [original thread]
Originally by: Pac SubCom Edited by: Pac SubCom on 16/12/2007 23:43:15 Artillery is generally the better choice for any Minmatar ship, as AC have very low damage due to the low optimals. It is better if you have painter support though,...
- by Forty Three - at 2007.12.16 23:44:00
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12. Range of Torps on a Golem - in Ships and Modules [original thread]
that IS quite far though... it's enough to fire at anything in scramble range, what more do you want? In a typhoon the range of torps is like 15 kms ----------------------------------------------- UNITY!!!
- by Forty Three - at 2007.12.07 06:12:00
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13. MARAUDERS DISCUSSION PROS AND CONS - in Ships and Modules [original thread]
Edited by: Forty Three on 07/12/2007 06:05:14 The sensor strength is completely inconsequential for PVE, since it has been repeatedly stated by Devs that NPCs don't actually Jam using their strength against yours, instead they always succeed a...
- by Forty Three - at 2007.12.07 06:05:00
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14. wtb nyx - in Ships and Modules [original thread]
are you planning on honortanking the nyx? ----------------------------------------------- UNITY!!!
- by Forty Three - at 2007.09.29 21:55:00
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15. Where is my sniper - in Ships and Modules [original thread]
not to mention a geddon costs like 50 million, which in a ship which lives or dies by luck (depending on who gets called primary) is a pretty good plus ----------------------------------------------- UNITY!!!
- by Forty Three - at 2007.07.26 03:33:00
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16. Arbitrator Drone Capacity - in Ships and Modules [original thread]
You canŠt control all of them... except on ships like carriers and motherships, you can never control more than 5 drones at a time. This means that any extra drones are replacements, or, in cases where dronebays are really big (dominix and eos, fo...
- by Forty Three - at 2007.07.24 15:45:00
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17. Hyperion you make the fit i give the ideas - in Ships and Modules [original thread]
The second thread you make about this in a very short time. Also, disguising the thread so it looks like it's all a game doesn't really work. You made the other thread, now wait for responses, spamming threads like this is not going to help. If yo...
- by Forty Three - at 2007.06.16 23:49:00
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18. amarr pvp? motivate me pls - in Ships and Modules [original thread]
Edited by: Forty Three on 14/06/2007 11:13:02 well, what I'm gonna say may not be your cup of tea, and it goes against many people's golden rule... But my advice is, get t2 ships. Get t2 ships and fit them with the best you can afford. It does...
- by Forty Three - at 2007.06.14 11:14:00
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19. Pilgrim... AB or MWD - in Ships and Modules [original thread]
Originally by: Phelan Lore ABs are for NPCing, deadspace, and noobs. You're gonna need that MWD when you jump into a sytem with a bubble. Double click in space, hit MWD, hit cloak, coast out... With an AB you will cloak and then be decloa...
- by Forty Three - at 2007.06.14 11:09:00
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20. wolf and jaguar setup - in Ships and Modules [original thread]
Originally by: Drek Grapper Originally by: flaming phantom also im having trouble finding a nice arty wolf setup, any good 1s out there? Arti wolf (thanks to weirda) 4 x 280mm T2 X5 web/scram Small Rep II, Explosive Plating (T...
- by Forty Three - at 2007.06.08 21:40:00
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